Secondly, I know that I like lonely ending the best since it's so cool, a real mortal combat. First of all, I value initial game experience very much - and each consecutive playthrough is a torture for me, especially without a guide. So here I wanted to rant why I only got lonely ending and not going to pursue true ending with a girl. System: So I decided to devise an optional system section since there are issues that don't fall into other sections well. Every hero has a huge secret and uncovering those secrets make the game really exciting.
#Suzumiya hahi no satsuei vndb series
Just so you know, there's much more to the story than just a series of battles. That was absolutely terrific and unprecedented since the time I saw GANTZ. But what I especially liked was that the battles of carbon knights and demons started out quite plain, but kept on with more and more increasing numbers of fatalities on both sides nearly wiping all the characters in the game. As you can imagine, all the demon parts are destined to be collected for a grand confrontation again. These events take roughly first 15-20 minutes of the game, so I would not consider them a spoiler. There they confront demonic underlings who predict the resurrection of the demon king once all his body parts scattered around the world are collected again. Isaak is dreaming of becoming carbon knight master and goes on a journey with Sheckly and Fortita. Then Isaak wakes up and those events seem to be a dream on the demon king invasion three years ago. Isaak's father who is one of the musketeers goes berserk and demolishes the demon king. Next we're shown the dialogue between the demon king and the three musketeers and how a mechanical doll comes out with three corpses of Sheckly, Isaak and Fortita pierced. Sheckly, Isaak and Fortita try to escape a group of mechanical dolls. The three armored musketeers are the only ones who try to oppose the demons.
Demon king and his army demolish the city and kill the populace. Story: So the game starts in a whirlwind of events. Everyone but MC is voiced, so it's never really boring. There are lots of very colorful side-characters as well. Possibly she can also get her ending, but according to very few and very poor CG gallery that exists for the game good ending confirmed only for Sheckly, just don't cite me on it. There is also father Balzak's fighting buddy girl Gina who gets a H scene if willing. She's actually a carbon knight, soulless relic created to fight demonic invaders. Fortita is much more mysterious since she's very short and never aging. Sheckly is our usual child friend, tender and caring. He's not the most pleasant MC to deal with, but he's not voiced, so he can grimace as much as he wants in silence.Ĭharacters: There seem to be two main heroines - long red-hair Sheckly and short violet-hair Fortita. He is too straightforward and short-tempered. Protagonist: Isaak is shown almost always irritated and/or shouting. But as for the story, it seems ordinary fight the demon king tale, but bears much more in it as it goes, so I rate story very high. Backgrounds are mostly implemented in 3D, but that's rather a feature than a shortcoming here since those look immersive. Autoskip function is implemented very poorly. Game quality suffers from big loading times between the scenes. Protagonist is very straightforward, but he's probably needed like that for story's sake.
They look simple at the first glance, but each of main heroines carries a huge secret behind her back, so I like how their personalities played out. The lonely ending I got was too abrupt, but actually cool in itself. Rating comments: Overall score might be even 9 if I got some substantial epilogue that should exist in some girl ending. Now carbon knight needs to deter the restoration of the once sealed demon king.ĭifficulty: At least moderate, since there are a lot of choices and I only got lonely ending while there are happy endings with a girl as well. For several hundred years the war lasted. The surviving people created inanimate "carbon humans" by using the relics of Gods and sealing the soul within. Synopsis: A world devastated by the battle of gods. Game has a very strong start and a strong ending with some nice battles and character development in-between. Mechanical dolls? Knights without soul? Three armored musketeers? Great demon king in person? A parade of deaths? Those were only a few things encountered in first 10 minutes of the game. Foreword: I did not have much hopes about the game, but its introduction came upon me as a whirlwind.